Solo bench
The best money you can make alone, without a submarine.
Cluckin' Bell costs nothing to start, has no cooldown and pays a flat half million. The Salvage Yard turns three weekly targets and a tow truck into steady background cash.
Cluckin' Bell Farm Raid
Payout
GTA$500,000
Buy-in
GTA$0
Run time
45 min
Per hour
GTA$666,667
None between runs, unlike Cayo Perico's 144-minute solo timer. First completion adds GTA$250,000. Unlock: Complete the Vincent free-roam missions, then start the raid from your phone.
The 45-minute route
That is GTA$1,500,000 in about 2.3 hours.
Worth knowing
- • Bring a suppressed weapon and heavy armor. The raid is a shootout, not a stealth mission — the suppressor just slows the alarm.
- • The payout is a flat figure, so there is nothing to optimise for value. Optimise for time only.
- • Because there is no cooldown you can run it back to back, which is what makes it the best pure hourly rate for a solo player without a Kosatka.
- • Anything you do not pick up is simply lost. Sweep the freezer before the offices, always.
Source: GTA Wiki
Salvage Yard (Chop Shop)
Property
GTA$2,245,000
Best 3 a week
GTA$852,000
Wall safe
GTA$24,000/day
The robbery targets
- The McTony RobberyGTA$292,000
Hard · Can be kept as a personal vehicle
Longest run of the five, but the top payout of the set.
- The Duggan RobberyGTA$285,000
Hard · Can be kept as a personal vehicle
Heaviest resistance. Bring armor and an Imani-Tech escape car.
- The IAA RobberyGTA$275,000
Hard · Can be kept as a personal vehicle
Government convoy. Best done with a jammer-equipped vehicle.
- The Cargo Ship RobberyGTA$253,000
Medium · Can be kept as a personal vehicle
Board the ship from the water at night for the quietest run.
- The Podium RobberyGTA$240,000
Medium · Can be kept as a personal vehicle
Casino podium car. Fast if you take the service entrance.
- The Gangbanger RobberyGTA$218,000
Easy · Can be kept as a personal vehicle
Quickest of the set. Steal the car from the gang lot, lose the pursuit, deliver.
You get 3 of these a week. Tow fees run GTA$30,000–GTA$40,000 a car.
The weekly loop
- • You get three robbery targets a week. Scope each one, then run whichever fit the time you have.
- • Every delivered car can either be kept as a personal vehicle with custom plates, or scrapped for the salvage fee.
- • Keep the car only if you actually want it — scrapping is usually the better money and takes no garage space.
- • The tow truck job is the quiet earner: two tows keeps the wall safe topped up at its daily maximum.
- • The wall safe credits as the in-game clock passes midnight, which is every 48 real minutes.
Common mistakes
- Letting the wall safe sit at maximum. It stops accruing, so collect it every time you walk in.
- Claiming every robbery car as a personal vehicle — insurance and garage space add up fast.
- Running the hard targets with no armored escape vehicle. The delivery leg is where these fail.
Source: GTA Wiki