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Solo bench

The best money you can make alone, without a submarine.

Cluckin' Bell costs nothing to start, has no cooldown and pays a flat half million. The Salvage Yard turns three weekly targets and a tow truck into steady background cash.

Ask Haviland about thisChecked 2026-09-28

Cluckin' Bell Farm Raid

Payout

GTA$500,000

Buy-in

GTA$0

Run time

45 min

Per hour

GTA$666,667

None between runs, unlike Cayo Perico's 144-minute solo timer. First completion adds GTA$250,000. Unlock: Complete the Vincent free-roam missions, then start the raid from your phone.

The 45-minute route

That is GTA$1,500,000 in about 2.3 hours.

Worth knowing

  • • Bring a suppressed weapon and heavy armor. The raid is a shootout, not a stealth mission — the suppressor just slows the alarm.
  • • The payout is a flat figure, so there is nothing to optimise for value. Optimise for time only.
  • • Because there is no cooldown you can run it back to back, which is what makes it the best pure hourly rate for a solo player without a Kosatka.
  • • Anything you do not pick up is simply lost. Sweep the freezer before the offices, always.

Source: GTA Wiki

Salvage Yard (Chop Shop)

Property

GTA$2,245,000

Best 3 a week

GTA$852,000

Wall safe

GTA$24,000/day

The robbery targets

  • The McTony RobberyGTA$292,000

    Hard · Can be kept as a personal vehicle

    Longest run of the five, but the top payout of the set.

  • The Duggan RobberyGTA$285,000

    Hard · Can be kept as a personal vehicle

    Heaviest resistance. Bring armor and an Imani-Tech escape car.

  • The IAA RobberyGTA$275,000

    Hard · Can be kept as a personal vehicle

    Government convoy. Best done with a jammer-equipped vehicle.

  • The Cargo Ship RobberyGTA$253,000

    Medium · Can be kept as a personal vehicle

    Board the ship from the water at night for the quietest run.

  • The Podium RobberyGTA$240,000

    Medium · Can be kept as a personal vehicle

    Casino podium car. Fast if you take the service entrance.

  • The Gangbanger RobberyGTA$218,000

    Easy · Can be kept as a personal vehicle

    Quickest of the set. Steal the car from the gang lot, lose the pursuit, deliver.

You get 3 of these a week. Tow fees run GTA$30,000–GTA$40,000 a car.

The weekly loop

  • • You get three robbery targets a week. Scope each one, then run whichever fit the time you have.
  • • Every delivered car can either be kept as a personal vehicle with custom plates, or scrapped for the salvage fee.
  • • Keep the car only if you actually want it — scrapping is usually the better money and takes no garage space.
  • • The tow truck job is the quiet earner: two tows keeps the wall safe topped up at its daily maximum.
  • • The wall safe credits as the in-game clock passes midnight, which is every 48 real minutes.

Common mistakes

  • Letting the wall safe sit at maximum. It stops accruing, so collect it every time you walk in.
  • Claiming every robbery car as a personal vehicle — insurance and garage space add up fast.
  • Running the hard targets with no armored escape vehicle. The delivery leg is where these fail.

Source: GTA Wiki