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OptimizationUpdated Sep 27, 2026Verified

Supply Runs vs. Steal Missions: The Real Math

Buying supplies looks lazy — the math says it is usually right.

9 minIntermediate$ per hour

Requirements

  • One production business
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Time

9 min

Payout

$ per hour

Difficulty

Intermediate

Supply Runs vs. Steal Missions: The Real Math — Optimization guide hero image

Buy

Cost per supply bar

Steal

Free but takes time

Rule

Buy if your time earns more per minute

Step by step

  1. 1Estimate how much you earn per minute from other work.
  2. 2Compare it with the supply cost.
  3. 3Buy supplies when your time is worth more.

Common mistakes

  • Stealing supplies in a busy lobby.

Section 01

The brief

Every production business offers the same choice: spend cash on supplies or spend time stealing them.

  • Stealing supplies saves money but costs roughly 15–20 minutes per batch
  • Buying supplies is almost always the better trade once your hourly rate is high
  • The exception is very early progression, when time is cheaper than cash

Section 02

Recommended route

At typical payouts, buying supplies wins whenever your session hour is worth more than the resupply cost — which it almost always is once passive income exists.

  • Work out your current hourly rate from an average session
  • Buy supplies whenever the saved time is worth more than the batch price
  • Restock everything at the start of a session, not mid-way

Section 03

What good looks like

Reserve steal missions for bonus weeks, crew sessions, or days when the budget is genuinely tight.

  • No session spent driving supply trucks when you could be earning

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Last verified: Sep 27, 2026. Figures are editorial summaries; in-game menus remain the final authority.

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