System localLS clock Clock loadingDaily reset Clock loadingWar room · secure
All guides
BusinessesUpdated Sep 22, 2026Verified

Acid Lab: The Mobile Solo Business

Unlock, upgrade, source, and sell the most forgiving mobile production loop.

10 minBeginner$351K sale

Requirements

  • First Dose missions
  • Brickade 6x6
  • Equipment upgrade goal
Ask Haviland about this

Time

10 min

Payout

$351K sale

Difficulty

Beginner

Acid Lab: The Mobile Solo Business — Businesses guide hero image

Vehicle

Brickade 6x6

Unlock

First Dose missions

Upgrade

$250,000 equipment

Full sale

~$335K–$351K

Step by step

  1. 1Complete the First Dose missions to unlock the Acid Lab.
  2. 2Finish Last Dose missions to raise the product name bonus.
  3. 3Buy the equipment upgrade.
  4. 4Buy supplies and sell when full.

Common mistakes

  • Skipping the equipment upgrade.
  • Selling in a busy lobby.

Section 01

The brief

The Acid Lab has low friction: mobile access, one delivery vehicle, and invite-only sales make it a strong first production business.

  • The Acid Lab comes from the First Dose mission strand and costs a fraction of a bunker
  • Equipment upgrade is the single biggest earnings jump, and it is gated behind Dax's Fooligan Jobs
  • It sells from anywhere, which makes it the strongest low-effort solo business

Section 02

Recommended route

Finish the unlock chain, complete work requests for the upgrade, boost production, then sell around your active mission schedule.

  • Finish the six First Dose missions, then buy the Acid Lab inside the Brickade 6x6
  • Complete ten Fooligan Jobs for Dax to unlock the equipment upgrade, then buy it immediately
  • Press the production speed boost button in the lab once per in-game day
  • Sell at full stock — the delivery vehicle count stays manageable even solo

Section 03

What good looks like

A solo player can operate the full cycle without relying on public-lobby protection.

  • Full stock cycles running quietly behind your active work
  • Sales completed solo with no crew and no public lobby exposure

Community tech

What experienced players do differently

  • Naming your product yourself adds a 5% sale bonus — a one-time, permanent uplift
  • Supplies can be bought or stolen; buying is almost always the better trade at this scale
  • The Brickade doubles as a mobile weapon and MkII workshop, removing several travel trips per session

Was this guide helpful?

Next guideVehicle Warehouse: Control the Top Range

Source checked

Last verified: Sep 22, 2026. Figures are editorial summaries; in-game menus remain the final authority.

Continue the operation